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Bruteforce savedata recompress saves3/31/2023 > Boot into OtherOS (Optional package built in, install to add) * Shut Down (no confirmation) (thanks esc0rtd3w for the tip) * Reload XMB (Optional package built in, install to add) It could even be included on dev_flash in rebug/packages/ if you so wished. * Its now only 330kb which is 60% reduction approx. ![]() * The installer is now a package that installs files directly to dev_flash so dev_blind must be mounted prior to install. ![]() * This adds Turn off (without confirmation) and Soft reboot to the user login screen. * Have the added NAND recovery mode option from v1.05 as official feature now, delete strviewer_plugin.rco to enable that feature. Very minor changes to just the Reload XMB application really. If you already have this installed there is not much point updating. ![]() (custom and standard pkg in one), * So now you don't need to install the Reload XMB package separately, it now installs with the main pkg by default. * Made this into a hybrid pkg using the new tool by lmn7. * Added a PIC1.PNG to the Reload XMB application so it has a fake info line under the title. * Changed Content ID of the Reload XMB application to RELOADXM1 so it does not clash with the one in Network (if its installed) * Changed category of the Reload XMB application to HM so it does not show anywhere else except in the power options menu. * Used a sprx that is signed with 3.55 keys to work on HENįor CFW users there is no need to update, no other changes. Slipstreamed category_user_login.xml by linking it back to the main xml. Removed the NAND recovery mode option, NAND users can use v1.10 if they really need that. Moved Reload XMB app into the advanced options sub menu. Added screensaver mode to advanced optionsįull screen background with no icons, thanks to for the offline JS to do that. Otherwise you will get a 8001003A error and it will fail to install properly. Even tried making a brand new character save and makeing a new charactern on the game itself and nothing seems to want to work for me.Advanced Power Options (CFW/HEN) v1.06 and later require dev_blind mounted to install this. Please tell me how to fix this because its been like a few days of me trying to figure it out myself cause normally i wouldnt have a problem with this kind of thing. The located assembly’s manifest definition does not match the assembly reference. System.IO.FileLoadException: Could not load file or assembly ‘ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, PublicKeyToken=1b03e6acf1164f73′ or one of its dependencies. WRN: Comparing the assembly name resulted in the mismatch: Minor VersionĮRR: Failed to complete setup of assembly (hr = 0x80131040). ![]() LOG: Attempting download of new URL file:///C:/Users/CJ/Desktop/. LOG: Post-policy reference: ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, PublicKeyToken=1b03e6acf1164f73 LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework64\v9\config\nfig. LOG: Using application configuration file: C:\Users\CJ\Desktop\.Config LOG: This bind starts in default load context. LOG: Appbase = file:///C:/Users/CJ/Desktop/Ĭalling assembly :, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null. LOG: DisplayName = ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, PublicKeyToken=1b03e6acf1164f73 (Exception from HRESULT: 0x80131040)įile name: ‘ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, PublicKeyToken=1b03e6acf1164f73’Īt .Deserialize(Stream input, Platform platform, DeserializeSettings settings)Īt .c_Displa圜lass21.b_16()Īt .DelegateResult.Execute(ActionExecutionContext context) System.IO.FileLoadException: Could not load file or assembly ‘ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, PublicKeyToken=1b03e6acf1164f73’ or one of its dependencies. i finally figured out how to fix that, and i get this.Īn exception was thrown (press Ctrl C to copy): And for a while i kept getting the logging not enabled error. So, im attempting to use this with my new borderlands 2 game, no DLC’s.
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